/////////////////////////////////////////////////////////////////////////////
// Name:        object.h
// Purpose:     interface of wxObjectRefData
// Author:      wxWidgets team
// RCS-ID:      $Id: object.h 57992 2009-01-10 22:42:09Z FM $
// Licence:     wxWindows license
/////////////////////////////////////////////////////////////////////////////

/**
    @class wxObjectRefData

    This class is used to store reference-counted data.

    Derive classes from this to store your own data. When retrieving information
    from a wxObject's reference data, you will need to cast to your own derived class.

    @b Example:

    @code
    // include file

    class MyCar: public wxObject
    {
    public:
        MyCar() { }
        MyCar( int price );

        bool IsOk() const { return m_refData != NULL; }

        bool operator == ( const MyCar& car ) const;
        bool operator != (const MyCar& car) const { return !(*this == car); }

        void SetPrice( int price );
        int GetPrice() const;

    protected:
        virtual wxObjectRefData *CreateRefData() const;
        virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;

        DECLARE_DYNAMIC_CLASS(MyCar)
    };


    // implementation

    class MyCarRefData: public wxObjectRefData
    {
    public:
        MyCarRefData()
        {
            m_price = 0;
        }

        MyCarRefData( const MyCarRefData& data )
            : wxObjectRefData()
        {
            m_price = data.m_price;
        }

        bool operator == (const MyCarRefData& data) const
        {
            return m_price == data.m_price;
        }

        int m_price;
    };


    #define M_CARDATA ((MyCarRefData *)m_refData)

    IMPLEMENT_DYNAMIC_CLASS(MyCar,wxObject)

    MyCar::MyCar( int price )
    {
        m_refData = new MyCarRefData();
        M_CARDATA->m_price = price;
    }

    wxObjectRefData *MyCar::CreateRefData() const
    {
        return new MyCarRefData;
    }

    wxObjectRefData *MyCar::CloneRefData(const wxObjectRefData *data) const
    {
        return new MyCarRefData(*(MyCarRefData *)data);
    }

    bool MyCar::operator == ( const MyCar& car ) const
    {
        if (m_refData == car.m_refData) return true;

        if (!m_refData || !car.m_refData) return false;

        return ( *(MyCarRefData*)m_refData == *(MyCarRefData*)car.m_refData );
    }

    void MyCar::SetPrice( int price )
    {
        UnShare();

        M_CARDATA->m_price = price;
    }

    int MyCar::GetPrice() const
    {
        wxCHECK_MSG( IsOk(), -1, "invalid car" );

        return (M_CARDATA->m_price);
    }
    @endcode


    @library{wxbase}
    @category{rtti}

    @see wxObject, wxObjectDataPtr<T>, @ref overview_refcount
*/
class wxObjectRefData
{
protected:
    /**
        Destructor.

        It's declared @c protected so that wxObjectRefData instances
        will never be destroyed directly but only as result of a DecRef() call.
    */
    virtual ~wxObjectRefData();

public:
    /**
        Default constructor. Initialises the internal reference count to 1.
    */
    wxObjectRefData();

    /**
        Decrements the reference count associated with this shared data and, if
        it reaches zero, destroys this instance of wxObjectRefData releasing its
        memory.

        Please note that after calling this function, the caller should
        absolutely avoid to use the pointer to this instance since it may not be
        valid anymore.
    */
    void DecRef();

    /**
        Returns the reference count associated with this shared data.

        When this goes to zero during a DecRef() call, the object will auto-free itself.
    */
    int GetRefCount() const;

    /**
        Increments the reference count associated with this shared data.
    */
    void IncRef();
};



/**
    @class wxObject

    This is the root class of many of the wxWidgets classes.

    It declares a virtual destructor which ensures that destructors get called
    for all derived class objects where necessary.

    wxObject is the hub of a dynamic object creation scheme, enabling a program
    to create instances of a class only knowing its string class name, and to
    query the class hierarchy.

    The class contains optional debugging versions of @b new and @b delete, which
    can help trace memory allocation and deallocation problems.

    wxObject can be used to implement @ref overview_refcount "reference counted"
    objects, such as wxPen, wxBitmap and others
    (see @ref overview_refcount_list "this list").

    @library{wxbase}
    @category{rtti}

    @see wxClassInfo, @ref overview_debugging, wxObjectRefData
*/
class wxObject
{
public:

    wxObject();

    /**
        Copy ctor.
    */
    wxObject(const wxObject& other);


    /**
        Destructor.

        Performs dereferencing, for those objects that use reference counting.
    */
    virtual ~wxObject();

    /**
        This virtual function is redefined for every class that requires run-time
        type information, when using the ::DECLARE_CLASS macro (or similar).
    */
    virtual wxClassInfo* GetClassInfo() const;

    /**
        Returns the wxObject::m_refData pointer, i.e. the data referenced by this object.

        @see Ref(), UnRef(), wxObject::m_refData, SetRefData(), wxObjectRefData
    */
    wxObjectRefData* GetRefData() const;

    /**
        Determines whether this class is a subclass of (or the same class as)
        the given class.

        Example:

        @code
        bool tmp = obj->IsKindOf(CLASSINFO(wxFrame));
        @endcode

        @param info
            A pointer to a class information object, which may be obtained
            by using the ::CLASSINFO macro.

        @return @true if the class represented by info is the same class as this
                 one or is derived from it.
    */
    bool IsKindOf(const wxClassInfo* info) const;

    /**
        Returns @true if this object has the same data pointer as @a obj.

        Notice that @true is returned if the data pointers are @NULL in both objects.

        This function only does a @e shallow comparison, i.e. it doesn't compare
        the objects pointed to by the data pointers of these objects.

        @see @ref overview_refcount
    */
    bool IsSameAs(const wxObject& obj) const;

    /**
        Makes this object refer to the data in @a clone.

        @param clone
            The object to 'clone'.

        @remarks First this function calls UnRef() on itself to decrement
                 (and perhaps free) the data it is currently referring to.
                 It then sets its own wxObject::m_refData to point to that of @a clone,
                 and increments the reference count inside the data.

        @see UnRef(), SetRefData(), GetRefData(), wxObjectRefData
    */
    void Ref(const wxObject& clone);

    /**
        Sets the wxObject::m_refData pointer.

        @see Ref(), UnRef(), GetRefData(), wxObjectRefData
    */
    void SetRefData(wxObjectRefData* data);

    /**
        Decrements the reference count in the associated data, and if it is zero,
        deletes the data.

        The wxObject::m_refData member is set to @NULL.

        @see Ref(), SetRefData(), GetRefData(), wxObjectRefData
    */
    void UnRef();

    /**
        Ensure that this object's data is not shared with any other object.

        If we have no data, it is created using CreateRefData() below,
        if we have shared data, it is copied using CloneRefData(),
        otherwise nothing is done.
    */
    void UnShare();

    /**
        The @e delete operator is defined for debugging versions of the library only,
        when the identifier @c __WXDEBUG__ is defined.

        It takes over memory deallocation, allowing wxDebugContext operations.
    */
    void operator delete(void *buf);

    /**
        The @e new operator is defined for debugging versions of the library only, when
        the identifier @c __WXDEBUG__ is defined.

        It takes over memory allocation, allowing wxDebugContext operations.
    */
    void* operator new(size_t size, const wxString& filename = NULL, int lineNum = 0);

protected:

    /**
        Pointer to an object which is the object's reference-counted data.

        @see Ref(), UnRef(), SetRefData(), GetRefData(), wxObjectRefData
    */
    wxObjectRefData*  m_refData;
};



/**
    @class wxClassInfo

    This class stores meta-information about classes.

    Instances of this class are not generally defined directly by an application,
    but indirectly through use of macros such as ::DECLARE_DYNAMIC_CLASS and
    ::IMPLEMENT_DYNAMIC_CLASS.

    @library{wxbase}
    @category{rtti}

    @see @ref overview_rtti_classinfo, wxObject
*/
class wxClassInfo
{
public:
    /**
        Constructs a wxClassInfo object.

        The supplied macros implicitly construct objects of this class, so there is no
        need to create such objects explicitly in an application.
    */
    wxClassInfo(const wxChar* className,
                const wxClassInfo* baseClass1,
                const wxClassInfo* baseClass2,
                int size, wxObjectConstructorFn fn);

    /**
        Creates an object of the appropriate kind.

        @return @NULL if the class has not been declared dynamically creatable
                 (typically, this happens for abstract classes).
    */
    wxObject* CreateObject() const;

    /**
        Finds the wxClassInfo object for a class with the given @a name.
    */
    static wxClassInfo* FindClass(const wxString& className);

    /**
        Returns the name of the first base class (@NULL if none).
    */
    const wxChar* GetBaseClassName1() const;

    /**
        Returns the name of the second base class (@NULL if none).
    */
    const wxChar* GetBaseClassName2() const;

    /**
        Returns the string form of the class name.
    */
    const wxChar* GetClassName() const;

    /**
        Returns the size of the class.
    */
    int GetSize() const;

    /**
        Returns @true if this class info can create objects of the associated class.
    */
    bool IsDynamic() const;

    /**
        Returns @true if this class is a kind of (inherits from) the given class.
    */
    bool IsKindOf(const wxClassInfo* info) const;
};



/**

    This is helper template class primarily written to avoid memory leaks because of
    missing calls to wxObjectRefData::DecRef().

    Despite the name this template can actually be used as a smart pointer for any
    class implementing the reference counting interface which only consists of the two
    methods @b T::IncRef() and @b T::DecRef().

    The difference to wxSharedPtr<T> is that wxObjectDataPtr<T> relies on the reference
    counting to be in the class pointed to where instead wxSharedPtr<T> implements the
    reference counting itself.


    @b Example:

    @code
    class MyCarRefData: public wxObjectRefData
    {
    public:
        MyCarRefData()  { m_price = 0; }

        MyCarRefData( const MyCarRefData& data )
            : wxObjectRefData()
        {
            m_price = data.m_price;
        }

        void SetPrice( int price )  { m_price = price; }
        int GetPrice()              { return m_price; }

    protected:
        int m_price;
    };

    class MyCar
    {
    public:
        MyCar( int price ) : m_data( new MyCarRefData )
        {
            m_data->SetPrice( price );
        }

        MyCar& operator =( const MyCar& tocopy )
        {
            m_data = tocopy.m_data;
            return *this;
        }

        bool operator == ( const MyCar& other ) const
        {
            if (m_data.get() == other.m_data.get()) return true;
            return (m_data->GetPrice() == other.m_data->GetPrice());
        }

        void SetPrice( int price )
        {
           UnShare();
           m_data->SetPrice( price );
        }

        int GetPrice() const
        {
           return m_data->GetPrice();
        }

        wxObjectDataPtr<MyCarRefData> m_data;

    protected:
        void UnShare()
        {
            if (m_data->GetRefCount() == 1)
                return;

            m_data.reset( new MyCarRefData( *m_data ) );
        }
    };
    @endcode


    @library{wxbase}
    @category{rtti,smartpointers}

    @see wxObject, wxObjectRefData, @ref overview_refcount, wxSharedPtr<T>,
         wxScopedPtr<T>, wxWeakRef<T>
*/
class wxObjectDataPtr<T>
{
public:
    /**
        Constructor.

        @a ptr is a pointer to the reference counted object to which this class points.
        If @a ptr is not NULL @b T::IncRef() will be called on the object.
    */
    wxObjectDataPtr<T>(T* ptr = NULL);

    /**
        This copy constructor increases the count of the reference counted object to
        which @a tocopy points and then this class will point to, as well.
    */
    wxObjectDataPtr<T>(const wxObjectDataPtr<T>& tocopy);


    /**
        Decreases the reference count of the object to which this class points.
    */
    ~wxObjectDataPtr<T>();

    /**
        Gets a pointer to the reference counted object to which this class points.
    */
    T* get() const;

    /**
        Reset this class to ptr which points to a reference counted object and
        calls T::DecRef() on the previously owned object.
    */
    void reset(T *ptr);

    /**
        Conversion to a boolean expression (in a variant which is not
        convertable to anything but a boolean expression).

        If this class contains a valid pointer it will return @true, if it contains
        a @NULL pointer it will return @false.
    */
    operator unspecified_bool_type() const;

    /**
        Returns a reference to the object.

        If the internal pointer is @NULL this method will cause an assert in debug mode.
    */
    T& operator*() const;

    /**
        Returns a pointer to the reference counted object to which this class points.

        If this the internal pointer is @NULL, this method will assert in debug mode.
    */
    T* operator->() const;

    //@{
    /**
        Assignment operator.
    */
    wxObjectDataPtr<T>& operator=(const wxObjectDataPtr<T>& tocopy);
    wxObjectDataPtr<T>& operator=(T* ptr);
    //@}
};



// ============================================================================
// Global functions/macros
// ============================================================================

/** @addtogroup group_funcmacro_rtti */
//@{

/**
    Returns a pointer to the wxClassInfo object associated with this class.

    @header{wx/object.h}
*/
#define CLASSINFO( className )

/**
    Used inside a class declaration to declare that the class should be made
    known to the class hierarchy, but objects of this class cannot be created
    dynamically. The same as DECLARE_ABSTRACT_CLASS().

    @header{wx/object.h}
*/
#define DECLARE_CLASS( className )

/**
    Used inside a class declaration to declare that the class should be
    made known to the class hierarchy, but objects of this class cannot be created
    dynamically. The same as DECLARE_CLASS().

    @header{wx/object.h}

    Example:

    @code
    class wxCommand: public wxObject
    {
        DECLARE_ABSTRACT_CLASS(wxCommand)

    private:
        ...
    public:
        ...
    };
    @endcode
*/
#define DECLARE_ABSTRACT_CLASS( className )

/**
    Used inside a class declaration to make the class known to wxWidgets RTTI
    system and also declare that the objects of this class should be
    dynamically creatable from run-time type information. Notice that this
    implies that the class should have a default constructor, if this is not
    the case consider using DECLARE_CLASS().

    @header{wx/object.h}

    Example:

    @code
    class wxFrame: public wxWindow
    {
    DECLARE_DYNAMIC_CLASS(wxFrame)

    private:
        const wxString& frameTitle;
    public:
        ...
    };
    @endcode
*/
#define DECLARE_DYNAMIC_CLASS( className )

/**
    Used in a C++ implementation file to complete the declaration of a class
    that has run-time type information. The same as IMPLEMENT_ABSTRACT_CLASS().

    @header{wx/object.h}
*/
#define IMPLEMENT_CLASS( className, baseClassName )

/**
    Used in a C++ implementation file to complete the declaration of a class
    that has run-time type information and two base classes. The same as
    IMPLEMENT_ABSTRACT_CLASS2().

    @header{wx/object.h}
*/
#define IMPLEMENT_CLASS2( className, baseClassName1, baseClassName2 )

/**
    Used in a C++ implementation file to complete the declaration of a class
    that has run-time type information. The same as IMPLEMENT_CLASS().

    @header{wx/object.h}

    Example:

    @code
    IMPLEMENT_ABSTRACT_CLASS(wxCommand, wxObject)

    wxCommand::wxCommand(void)
    {
        ...
    }
    @endcode
*/
#define IMPLEMENT_ABSTRACT_CLASS( className, baseClassName )

/**
    Used in a C++ implementation file to complete the declaration of a class
    that has run-time type information and two base classes. The same as
    IMPLEMENT_CLASS2().

    @header{wx/object.h}
*/
#define IMPLEMENT_ABSTRACT_CLASS2( className, baseClassName1, baseClassName2 )

/**
    Used in a C++ implementation file to complete the declaration of a class
    that has run-time type information, and whose instances can be created
    dynamically.

    @header{wx/object.h}

    Example:

    @code
    IMPLEMENT_DYNAMIC_CLASS(wxFrame, wxWindow)

    wxFrame::wxFrame(void)
    {
        ...
    }
    @endcode
*/
#define IMPLEMENT_DYNAMIC_CLASS( className, baseClassName )

/**
    Used in a C++ implementation file to complete the declaration of a class
    that has run-time type information, and whose instances can be created
    dynamically. Use this for classes derived from two base classes.

    @header{wx/object.h}
*/
#define IMPLEMENT_DYNAMIC_CLASS2( className, baseClassName1, baseClassName2 )

/**
    Same as @c const_cast<T>(x) if the compiler supports const cast or @c (T)x for
    old compilers. Unlike wxConstCast(), the cast it to the type @c T and not to
    <tt>T *</tt> and also the order of arguments is the same as for the standard cast.

    @header{wx/defs.h}

    @see wx_reinterpret_cast(), wx_static_cast()
*/
#define wx_const_cast(T, x)

/**
    Same as @c reinterpret_cast<T>(x) if the compiler supports reinterpret cast or
    @c (T)x for old compilers.

    @header{wx/defs.h}

    @see wx_const_cast(), wx_static_cast()
*/
#define wx_reinterpret_cast(T, x)

/**
    Same as @c static_cast<T>(x) if the compiler supports static cast or @c (T)x for
    old compilers. Unlike wxStaticCast(), there are no checks being done and
    the meaning of the macro arguments is exactly the same as for the standard
    static cast, i.e. @a T is the full type name and star is not appended to it.

    @header{wx/defs.h}

    @see wx_const_cast(), wx_reinterpret_cast(), wx_truncate_cast()
*/
#define wx_static_cast(T, x)

/**
    This case doesn’t correspond to any standard cast but exists solely to make
    casts which possibly result in a truncation of an integer value more
    readable.

    @header{wx/defs.h}
*/
#define wx_truncate_cast(T, x)

/**
    This macro expands into <tt>const_cast<classname *>(ptr)</tt> if the compiler
    supports const_cast or into an old, C-style cast, otherwise.

    @header{wx/defs.h}

    @see wx_const_cast(), wxDynamicCast(), wxStaticCast()
*/
#define wxConstCast( ptr, classname )

/**
    This macro returns the pointer @e ptr cast to the type @e classname * if
    the pointer is of this type (the check is done during the run-time) or
    @NULL otherwise. Usage of this macro is preferred over obsoleted
    wxObject::IsKindOf() function.

    The @e ptr argument may be @NULL, in which case @NULL will be returned.

    @header{wx/object.h}

    Example:

    @code
    wxWindow *win = wxWindow::FindFocus();
    wxTextCtrl *text = wxDynamicCast(win, wxTextCtrl);
    if ( text )
    {
        // a text control has the focus...
    }
    else
    {
        // no window has the focus or it is not a text control
    }
    @endcode

    @see @ref overview_rtti, wxDynamicCastThis(), wxConstCast(), wxStaticCast()
*/
#define wxDynamicCast( ptr, classname )

/**
    This macro is equivalent to <tt>wxDynamicCast(this, classname)</tt> but the latter provokes
    spurious compilation warnings from some compilers (because it tests whether
    @c this pointer is non-@NULL which is always true), so this macro should be
    used to avoid them.

    @header{wx/object.h}

    @see wxDynamicCast()
*/
#define wxDynamicCastThis( classname )

/**
    This macro checks that the cast is valid in debug mode (an assert failure
    will result if wxDynamicCast(ptr, classname) == @NULL) and then returns the
    result of executing an equivalent of <tt>static_cast<classname *>(ptr)</tt>.

    @header{wx/object.h}

    @see wx_static_cast(), wxDynamicCast(), wxConstCast()
*/
#define wxStaticCast( ptr, classname )

/**
    Creates and returns an object of the given class, if the class has been
    registered with the dynamic class system using DECLARE... and IMPLEMENT...
    macros.

    @header{wx/object.h}
*/
wxObject *wxCreateDynamicObject(const wxString& className);

//@}

/** @addtogroup group_funcmacro_debug */
//@{

/**
    This is defined in debug mode to be call the redefined new operator
    with filename and line number arguments. The definition is:

    @code
    #define WXDEBUG_NEW new(__FILE__,__LINE__)
    @endcode

    In non-debug mode, this is defined as the normal new operator.

    @header{wx/object.h}
*/
#define WXDEBUG_NEW( arg )

//@}

